Part game designer, part storyteller, part technical writer, part graphic designer, part web designer, part programmer, part video editor, part sprite artist, part philanthropist, part event organizer, part anthropologist, part data analyzer, part teacher, one whole Nick.
My motto can be summed up with this commonly heard, but frequently truncated phrase: "A jack of all trades is a master of none, but is oftentimes better than a master of one."
We all have our own story and each one of us is multifaceted in so many different, beautiful ways. When I was young, I set out on a journey in attempt to encapsulate that beauty and to share it with the world via my passion in game design.
Creating, designing, and developing video games is a holistic and interconnected process. It's impossible to master one field in order to achieve this, so I set myself to learn the dozens of skills required of me to translate my dreams into reality.
These skills originate from all different walks of life. They strengthen, temper, and enrich my understanding of video games as tools to better our world.
Because we need more "jacks." We need more people to listen to the stories of others. I intend to be that person because all of us deserve to smile.
A brief grid of the skills I've learned. For how these skills are put to use, see the Portfolio section.
A grid containing most of my projects. Click on a project of interest to view more information about it.
Game Design: Project development, gameplay design, narrative design, technical design, UI design, graphic design, programming, producing, structural organization, market data research, social media management, consultation
Web Design & Development: Planning, outlining, UI / UX mockups, project organization, programming, responsive-friendly user testing
Graphic Design: Flyers, social media material, promotional material, banners, profile icons, posters, assets, planning, consultation
Writing: Inclusivity consultation, planning, outlining, proofreading, storyline management, world design, character design, short stories / novellas
Video Editing: Planning, outlining, consultation, after effects, storyline editing, project management, producing, rendering
Programming: Planning, outlining, project setup, code debugging, user testing
Event Organization: Planning, logistics, inventory management, graphic design, livestreaming services & setup
Cultural Anthropology: Sensitivity reading & consultation on any sorts of media
Teaching: Curriculum writing & outlining